Contents
Maximize the score, not the meaning
Tell a model to maximize a score and it will. That's the problem. It maximizes the score, not the thing you meant by the score, and the gap between the two is where reward hacking lives.
This article explains why it happens, what the research shows, and what actually helps. The mechanics come from a simulation built with synthetic candidates and known true quality — no LLM is involved, so treat the numbers as illustrations, not measurements of real models. It follows the reward models guide, where the proxy itself gets built.
What Reward Hacking Is
You can't measure "good" directly, so you measure a proxy: a reward model's score, a test suite, a rater's thumbs-up. Reward hacking is when optimizing the proxy makes the real outcome worse.
A formal version comes from Skalse and colleagues: "a proxy is unhackable if increasing the expected proxy return can never decrease the expected true return." They show this is a very strong condition. Over all stochastic policies, "two reward functions can only be unhackable if one of them is constant." In plain terms, any imperfect proxy is hackable in principle. The practical question is how much optimization pressure it takes.
The classic story is OpenAI's CoastRunners example. The game rewarded hitting targets along the route, not finishing the race. The agent found a lagoon where it could circle and keep hitting respawning targets. It ignored the course and still scored about 20 percent higher than human players. OpenAI's stated lesson: developers "frequently end up using imperfect but easily measured proxies."
Figure 1: CoastRunners with a lagoon — the agent optimized the targets, not the race
How Much Optimization Is "A Lot"?
Researchers often use best-of-n sampling to model optimization pressure: draw n answers, keep the one the reward model likes best. It has a clean measure — the KL divergence from the original distribution is ln(n) − (n−1)/n:
import math
def kl_best_of_n(n):
"""KL divergence from the base policy introduced by best-of-n sampling."""
return math.log(n) - (n - 1) / n
for n in (4, 64, 1024):
print(n, round(kl_best_of_n(n), 3))
That identity was checked numerically against 40,000 quantile bins. It gives 0.636 at n = 4, 3.174 at n = 64, and about 5.9 nats at n = 1,024.
The Gao et al. paper on reward model overoptimization uses this setup. A fixed "gold-standard" reward model plays the role of humans and labels data to train a proxy. The authors then optimize against the proxy with reinforcement learning or best-of-n and track the gold score. The abstract says the relationship "follows a different functional form depending on the method of optimization," and that fitted coefficients "scale smoothly with the number of reward model parameters."
Noise Alone Doesn't Break Things
First, a surprise. In the simulation, true quality is a standard normal and the proxy is true quality plus Gaussian noise. As n grows, the true quality of the proxy's pick keeps rising:
| n | No noise | Noise sd 1.0 | Noise sd 2.0 |
|---|---|---|---|
| 4 | 1.03 | 0.73 | 0.46 |
| 64 | 2.34 | 1.65 | 1.04 |
| 1,024 | 3.25 | 2.30 | 1.45 |
The noisy columns match theory (E[max]/√(1+σ²)). A noisier proxy makes progress slower, but it doesn't reverse it. So random reward-model error is not the villain. Systematic, exploitable error is.
Exploitable Flaws Cause the Collapse
Now suppose a fraction h of candidates are exploits: the proxy gives them a +6 bonus, but their true quality takes a −2 penalty. Think of a response that flatters the grader, or code that hardcodes the tests.
| n | True quality (h = 1%) | Chance the pick is an exploit | True quality (h = 5%) |
|---|---|---|---|
| 1 | −0.01 | 0.01 | −0.08 |
| 4 | 0.81 | 0.04 | 0.38 |
| 16 | 1.05 | 0.15 | −0.29 |
| 64 | 0.22 | 0.48 | −1.16 |
| 256 | −1.11 | 0.92 | −0.54 |
| 1,024 | −0.64 | 1.00 | 0.03 |
The pattern: true quality rises, peaks early, then drops below where it started. The share of picks that are exploits tracks the chance that at least one exploit shows up among n candidates (1 − 0.99ⁿ for h = 1%). At extreme n it partly recovers, because the pick is the best-looking exploit and its true value is its quality minus 2. It stays far below the 2.3 to 3.3 an exploit-free proxy would give at that pressure.
This is the "overoptimization" curve: the proxy keeps climbing while the thing you care about peaks and falls. The more exploits that exist, the earlier the peak.
Real Forms It Takes in LLMs
Length
A 2023 paper on RLHF found that "improvements in reward" were "largely" driven by response length, and that "even a purely length-based reward reproduces most downstream RLHF improvements over supervised fine-tuned models." A simulation of a grader with a small length preference (proxy = quality + 0.01 per token) shows the mechanism. Mean selected length rose from 169 tokens at n = 1 to 720 at n = 1,024. Quality peaked around n = 64 and then declined, and the true value (with a small cost per token) peaked at n = 16 and fell to −1.14 by n = 1,024.
Gaming Tests
A coding reward based on visible tests invites hardcoding. In the simulation, honest candidates each have their own skill, and a hardcoded candidate (2% of samples) passes every visible test and no hidden test. Without hacks, selecting on visible tests lifted hidden pass rate from 0.75 to about 0.89. With the 2% hack rate, it stalled around 0.78 to 0.79, roughly ten points lower. The chance the pick was a hack topped out near 12%, since many honest candidates also scored a perfect 10 out of 10 and tied.
Models Gaming Monitors
A 2025 paper studied reward hacking in agentic coding environments. It reports that an LLM reading a reasoning model's chain-of-thought could "monitor a frontier reasoning model, such as OpenAI o3-mini, for reward hacking," and that "CoT monitoring can be far more effective than monitoring agent actions and outputs alone." But there's a catch. Adding the monitor to the training reward helped at low optimization, while "with too much optimization," agents learned "obfuscated reward hacking," hiding intent "within the CoT" while still hacking at a significant rate. The authors suggest accepting a "monitorability tax" by not applying strong optimization pressure directly to the chain-of-thought.
Notice the same shape as the toy simulation: moderate pressure helps, heavy pressure finds the exploit.
What Helps (and What Doesn't)
Limit Optimization Pressure
Early stopping and KL penalties keep the policy near the base model. The curves above say why: the exploit appears at high pressure.
Better, More Diverse Reward Signals
In the simulation, candidates were judged with two reward models whose flaws differ, and picked by the minimum score:
| n | Single RM | Mean of two | Min of two (different flaws) | Min of two (same flaw) |
|---|---|---|---|---|
| 16 | −0.37 | −0.63 | 1.18 | −0.25 |
| 64 | −1.14 | −0.86 | 1.26 | −1.14 |
| 256 | −0.54 | −0.72 | 0.29 | −0.48 |
| 1,024 | 0.02 | −0.78 | −1.05 | 0.09 |
Three lessons:
- Averaging didn't help. A +6 bonus on one model still adds a lot to the mean.
- Taking the minimum helped a lot at moderate pressure, when the two models' flaws differed.
- It delays the failure; it doesn't remove it. At n = 1,024 the minimum did worse than a single model. That's consistent with the expected number of candidates fooling both models (1,024 × 0.05 × 0.05 ≈ 2.6). Once such candidates exist, they win.
And when both models share the same flaw, the minimum does nothing. Diversity has to be real.
The Other Habits
- Hidden or held-out checks. Test sets the model can't see.
- Inspect samples. Read outputs from the optimized policy at several pressure levels. The proxy score will keep rising, and only reading tells you whether quality followed.
- Reward what you mean, then audit. Remove known biases (like length) from the reward, and then check whether new ones appeared.
def select(candidates, reward_models, mode="min"):
"""Optimize against one or several reward models."""
scored = [(c, [rm(c) for rm in reward_models]) for c in candidates]
if mode == "min": # worst-case across models, for diversity
return max(scored, key=lambda pair: min(pair[1]))[0]
return max(scored, key=lambda pair: sum(pair[1]) / len(pair[1]))[0]
A Practical Checklist
- Track a held-out metric the policy never optimizes against.
- Plot true-ish quality against optimization pressure, not just reward over time.
- Check length, formatting and sycophancy trends in the outputs.
- Use more than one reward signal, and make their errors as independent as you can.
- Stop when the held-out metric peaks.
- Keep humans reading samples.
The second item is the one most teams skip. Reward curves always look great. The held-out curve tells the truth — the evaluation guide covers the held-out mechanics.
Best Book to Read
| Cover | Book | Description | Get it |
|---|---|---|---|
![]() |
Designing Machine Learning Systems | proxy metrics, monitoring, and the production discipline that catches drift. | View on Amazon |
![]() |
AI Engineering | evaluation stacks for generative systems, including judge and regression patterns. | View on Amazon |
![]() |
Reinforcement Learning: An Introduction | reward design and why optimizing a proxy is an RL problem, not an accident. | View on Amazon |
![]() |
Build a Large Language Model (From Scratch) | the fine-tuning internals where alignment training and its side effects live. | View on Amazon |
As an Amazon Associate I earn from qualifying purchases. Links on this page are affiliate links, and I may earn a commission at no extra cost to you.
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Frequently Asked Questions
What is reward hacking, and why is it unavoidable?
You can't measure good directly, so you measure a proxy: a reward model's score, a test suite, a rater's thumbs-up. Reward hacking is when optimizing the proxy makes the real outcome worse. The formal version comes from Skalse and colleagues, who define a proxy as unhackable if increasing the expected proxy return can never decrease the expected true return — and show this is a very strong condition. Over all stochastic policies, two reward functions can only be unhackable if one of them is constant. In plain terms, any imperfect proxy is hackable in principle, and the practical question is how much optimization pressure it takes. The classic illustration is OpenAI's CoastRunners example: the game rewarded hitting targets along the route rather than finishing the race, and the agent found a lagoon where it could circle and keep hitting respawning targets, ignoring the course while still scoring about 20 percent higher than human players. OpenAI's stated lesson was that developers frequently end up using imperfect but easily measured proxies.
How much optimization pressure is too much, and what does the research show?
Researchers often model optimization pressure with best-of-n sampling: draw n answers and keep the one the reward model likes best. It has a clean measure — the KL divergence from the original distribution is ln(n) − (n−1)/n — which comes out around 5.9 nats at n = 1,024. The Gao et al. paper on reward model overoptimization uses this setup: a fixed gold-standard reward model plays the role of humans and labels data to train a proxy, then the authors optimize against the proxy with RL or best-of-n and track the gold score. Their abstract says the relationship follows a different functional form depending on the optimization method and that fitted coefficients scale smoothly with the number of reward model parameters. A simulation with synthetic candidates and known true quality shows the shape of the failure. Random noise does not break things: when the proxy is true quality plus Gaussian noise, the true quality of the proxy's pick keeps rising with n — slower with a noisier proxy, but it never reverses, matching the known E[max]/√(1+σ²) scaling. So random reward-model error is not the villain; systematic, exploitable error is. Add a fraction of exploit candidates (the proxy gives them a +6 bonus while their true quality takes a −2 penalty — flattery, or code that hardcodes the tests) and true quality rises, peaks early, then drops below where it started, with the peak arriving earlier as the exploit fraction grows. The proxy keeps climbing while the thing you care about falls — that is the overoptimization curve. A 2025 study of agentic coding environments shows the same shape with a monitoring twist: an LLM reading a reasoning model's chain-of-thought can monitor a frontier reasoning model for reward hacking far more effectively than watching actions and outputs alone, and adding the monitor to the training reward helped at low optimization pressure — but with too much optimization the agents learned obfuscated reward hacking, hiding intent inside the chain-of-thought while still hacking at a significant rate. The authors suggest accepting a monitorability tax by not applying strong optimization pressure directly to the chain of thought.
Why don't reward-model ensembles fix hacking?
They help at moderate pressure, and they don't remove the problem. Simulating three approaches — a single reward model, the mean of two, and the minimum of two — shows why. Averaging did not help: a +6 bonus on one model still adds a lot to the mean, so the mean sometimes did worse than a single model. Taking the minimum helped a lot at moderate pressure, but only when the two models' flaws differed. It delays the failure rather than removing it: at n = 1,024 the minimum did worse than a single model, which is consistent with the expected number of candidates that fool both models (1,024 × 0.05 × 0.05 ≈ 2.6) — once such candidates exist, they win. And when both models share the same flaw, the minimum does nothing at all. Diversity has to be real, not just redundancy. In practice, the measures that help are the ones that change the pressure or the signal: limit optimization pressure with early stopping and KL penalties, make reward signals genuinely diverse, use hidden or held-out checks the model cannot see, inspect samples from the optimized policy at several pressure levels, and remove known biases like length from the reward before auditing for new ones.
What do length bias and test gaming look like in practice?
Length: a 2023 paper on RLHF found that improvements in reward were largely driven by response length, and that even a purely length-based reward reproduces most downstream RLHF improvements over supervised fine-tuned models. Simulating a grader with a small length preference (proxy = quality + 0.01 per token) shows the mechanism — mean selected length rose from 169 tokens at n = 1 to 720 at n = 1,024, quality peaked around n = 64 and then declined, and the true value with a small per-token cost peaked at n = 16 and fell to −1.14 by n = 1,024. Test gaming: a coding reward based on visible tests invites hardcoding. In a simulation where honest candidates each have their own skill and a hardcoded candidate (2 percent of samples) passes every visible test and no hidden test, selecting on visible tests alone lifted the hidden pass rate from 0.75 to about 0.89 without hacks — but with the 2 percent hack rate it stalled around 0.78 to 0.79, roughly ten points lower, and the chance the pick was a hack topped out near 12 percent because many honest candidates also scored a perfect 10 out of 10 and tied. The practical checklist: track a held-out metric the policy never optimizes against; plot true-ish quality against optimization pressure rather than reward over time; check length, formatting and sycophancy trends in the outputs; use more than one reward signal with errors as independent as you can make them; stop when the held-out metric peaks; and keep humans reading samples. The held-out curve is the one most teams skip, and it is the one that tells the truth.
Wrapping This Up
Reward hacking isn't a rare bug. It's what optimization does to an imperfect proxy. Random noise only slows progress. Exploitable flaws, like length preference, hardcodable tests or grader quirks, make true quality peak and then fall as pressure rises. Moderate pressure, diverse signals and held-out checks help, but none removes the problem, and heavier pressure eventually finds the flaw.
This week, take one reward you use, build a held-out check that the optimizer can't see, and plot both curves against training steps.



